This is my personal project I did to show some techniques I've learned through my rigger journey. I wanted to show some facial deformations using dpAutoRigSystem (Danilo Pinheiro) setup.
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So, I modeled and textured this model based on amazing Max Grecke's concept art to build a facial rig system. I've learned a lot in this project, mainly regaring facial blendshapes to mouth and eyebrows.
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Hope you enjoy it.
Render
Rig Setup